Smaller binary size with C++ on baremetal (g++) – Part 2: Templates
Following up on my previous post regarding the same topic, this post will specifically discuss reducing code bloat resulting from the use of templates.
Following up on my previous post regarding the same topic, this post will specifically discuss reducing code bloat resulting from the use of templates.
I’ve recently begun moving a large portion of the isostick code from C to C++, since much of it would benefit from object orientation. In the case of isostick I have lots of strings, vectors, and file handles being tossed Continue reading
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